Weierstrass
- 5 Devlogs
- 10 Total hours
enemies are mathematical expressions and attacks can transform them includes informative cutscenes about Karl Weierstrass
enemies are mathematical expressions and attacks can transform them includes informative cutscenes about Karl Weierstrass
-designed new levels and added new attacks to make gameplay more fun
-ui and ux improvements
-bug fixes
-win screen after level 3
-added waves, leve, and hp system
-refactored slideshow to advance with a specific button to avoid spam clicking accidentally skipping slides
added enemies + info/tutorial slides
-fixed phaser physics bug with bullet spawn
-added sprites
-refactored attacks to be handled in gamescene and not by the hotbar ui element
made base project setup and simple momement script