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Called It

  • 8 Devlogs
  • 8 Total hours

Called It: a free, no-money prediction game where you call what happens next in music, movies, internet culture, and more. Lock in your predictions, earn points and streaks for being right, and climb the leaderboard. No betting, no cash—just the bragging rights of calling it before everyone else. Inspired by prediction markets like Polymarket and Kalshi, but free, status-based, and built for teens the paid platforms lock out.

Ship #1

Called It is a free prediction game where you call outcomes of real events like NASA missions, sports, and pop culture, then earn points and streaks for being right, with no money involved. The hardest part was making it feel alive on a free AI tier: new predictions are posted automatically several times a day, but the pipeline is capped, rate-limited, and retries safely, so it never breaks or overspends. I am most proud of the crowd system: your score reflects picks made by real players, and beating the crowd on a bold pick pays off more than following the favorite. To test it, just open the site, lock in a few picks on the feed, check the Space and NASA category, and look at the leaderboard and streaks to see the scoring in action.

  • 8 devlogs
  • 8h
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23m 26s logged

Got a working prototype and I think it’s looking really cool! Working on making the AI API work (most likely going to try to use Grok).

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3h 43m 38s logged

Came up with the idea for the project to try to create a free predictions market where the only thing you get are bragging rights with no money involved. I hope this goes well! I have been working on the code and almost have a prototype ready!

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