I added a demo to Monolith, the online version of the board game Hokito.
This makes the game also playable for beginners.
Try it? Go to “Try interactive demo” on https://laptop-lars.tailab4104.ts.net/.
I’m working on a demo for Monolith. It’s the online version of a board game Hokito. Not everyone knows that game, so the tutorial will make that clear.
The public repo with a fun-to-read README is also on its way.
You can see the site at: https://laptop-lars.tailab4104.ts.net/
All feedback is very welcome! Comment or DM me on slack
I’m working on a demo for Monolith. It’s the online version of a board game Hokito. Not everyone knows that game, so the tutorial will make that clear.
The public repo with a fun-to-read README is also on its way.
You can see the site at: https://laptop-lars.tailab4104.ts.net/
All feedback is very welcome! Comment or DM me on slack
I’m working on the an fan-made online platform for the game Hokito. I’m finetuning the game analysis feature (8.8% faster and as good).
If you have any ideas or tips, drop a comment!
https://laptop-lars.tailab4104.ts.net/
Today, I made my algorithm 8.8% faster! If you calculate the best move x, you automatically calculate a part of move x+1. Previously, all that progress was being deleted, but now it uses that. Preview link in the first comment.
I made a simple personal site. I’m not used to typing HTML by hand, so it was a great learning experience. Check it out: https://lars-ve.github.io/personal-site/
I’m working on Monolith, an awesome and fan-made online version of the game Hokito. I finished the minimax engine (in optimized rust), and am now working on the webapp. I want user vs user, user vs bot, and a way to analyse your games.