@E_k on Welcome to The Pathways: The Game
[ Updates ]
Since the last ship I have fixed the collision issues which were present when I first shipped and have finished scene 1 in terms of the base code
Note: The Itch.io page always has the most recent version so feel free to try out the game whenever <3
Until stardance ends and until my ships become approved I will not update my code at all so yea this is the most recent.
For anyone new:
[ What is this project? ]
This is a game based on my story world of the Pathways, a fictional place above the earth where planetary rings around planets are joined together. A mystical being once created these paths as a way to travel between places in space alongside a shield surrounding these paths which create gravitational force.
On these paths, criminals from a specific city on earth, which a queen is in charge of, are sent there to live out the rest of their days.
Comet, an individual not displaying any sort of criminal behaviour finds herself on these paths unaware of the true reason of why she was banished there, although she does have a hypothesis…
You play as Comet in this game. Your choices matter as you traverse the Pathways and discover the truth that matters most to you depending on which path you chose to follow.
[ Layout of Game ]
- Scene 1 ( Intro, find objects mandatory )
- Scene 2 ( crossroads area: player can go down up to 3 different paths from here each one containing different gameplay based on the choices, find some objects optional )
————————— - Path 1 : Truth of a matter (main- can lead to true ending but not guaranteed, depending on your game choices )
- Path 2 : Criminal way of life (not leading to true ending, you find out other lore related information but not main story its a side-story kind of thing)
- Path 3 : My Truth (most often leads to main ending)
[ Progress as of now? ]
The game is made in VSCode using the python library Pygame and this was a challenge as I really had to look at how exactly collisions in games work especially and essentially make this game without a game engine.
As this game will undoubtedly take a while and will be continued long after Stardance ends, this version of the game here that I am shipping right now is a work in progress.
I have focused on competing the base code and then as I finish those important bits I will complete the art itself, however as of now I only really have a walk cycle for comet completed in terms of art, however this is subject to changes as I fix some issues with the animation I have gotten feedback from friends on.
In terms of coding I consider each part of the game as “scenes”. So far I have scene 1 and part of scene 2’s code are complete.
Future additions:
- In scene 1, I may add a small textbox to show the count of objects found and near the end to shpw that you need — more to be found before progressing, however as this is a minor detail I will most likely implement this after at least scene 2 is complete.
- And work on scene 2 to get the path enclosed and make the collisions active to get player into the main part of the game finally (make the choice to go down one of the three paths) and then begin coding these separate gameplay loops for these paths-> this will very likely take a while as it is quite ambitious so feel free to follow the project through my Github if you’re interested <3
- 3 devlogs
- 14h