2D Roguelite card-thrower
- 1 Devlogs
- 1 Total hours
My first serious gamedev project, a 2D top-down roguelite dungeon crawler where you throw cards which each have different effects. Currently, there is only one card type and one enemy type. However, I've made basic systems, such as a deck, minimap, and fully randomized custom room generation. I made a roguelite because I play a lot of them and I think they're really cool, like TBOI and Tiny Rogues. Sometimes I lose motivation to do things like music and art, but hopefully this will motivate me into finishing the project.