Weird looking f1 car
Hardware- 13 Devlogs
- 129 Total hours
Working on a fully open sourced 3ft long f1 car using 2 motors I repurposed from a hoverboard.
Working on a fully open sourced 3ft long f1 car using 2 motors I repurposed from a hoverboard.
FINAL DEV LOG, hopefully. I just finished making all the instruction videos. finished up the github, made a demo video (https://www.youtube.com/shorts/hctG1Nq7Nto). shipping in 3, 2, 1.
I broke it again!!!! hopefully the last time. I found out why though, it would lose signal and not stop the motors so would just crash into whatever it was headed toward. Im doing some final details now, including making sure my remote doesn’t just turn off:)
IT FINALLY WORKS!!!! still have alot to do but it can move and steer on its own.
Its starting to look Cool!!!! you can now see why i called it wierd looking f1 car, half the engine area is just a motor
It only looks a little sus. next thing to do is finish the body and work on wiring. I was about to do the first full test then realized the battery was dead. ILL BE BACK
I replaced the 3d printed axles with steel rods, then remade the main chassy to be more sturdy, then the front stearring broke. so much fun : |
This is the full size of it. i ran the motors and the rear axel limitedly snapped. It couldn’t handle the torque :(
Fully assembled front stearing. V1
hopefully done with the steering and front wheel base
Working on the front stearing struts and part of the body( this is half, ill mirror it once I like how it is working)
Started working on front steering. Each wheel will steer individually so that i can test both postive ackermen and reverse ackermen stearing
from a cad file to physical
first dev log, some of this was done during the school year, ive had to do multiple ideration of gear space a so on. drive train of car, all 3d printed