Finally finished the Startup Menu and half of Main Menu
Since I worked on both of these simultaneously, I’ll keeo this devlog mainley about the Startup Menu, then leave the details about Main Menu when I finished. Now,
- There’s a starting animation, using the Timeline feature, and then slides of info to get started.
- The carousel feature I learnt by a tutorial by Rehope Games on YT
- Drew my own Icons to get the notebook type aesthetic im trying to go for i guess? the font stuff just didnt work out so I skipped that, used default font
- Now at the end, you can test if its working and input the port to read from, instead of doing it in the Main Menu
- You can copy and paste the code to put into the IDE on one of the slides, solves that logical error
- Adds more info overall, my main goal of gamifying learning right?
Next steps:
Finish Main Menu
Make seperate scenes for the setup for each minigame, instead of a UI Overlay at the start (too much issues)
Check everything runs fine
Write ReadMe
Upload to itch.io
Optional steps:
Sound?
Particles to the games?
Maybe for a future event..
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