Hey again :D
Quick update: MemoryMap is now basically done.
All core systems are in place and working together as expected. The full pipeline from camera input → detection → merging → storage → query is stable. I also went through the remaining edge cases that were causing inconsistent object histories, especially around duplicate merges and stale updates.
Most of the time this session was spent on tightening things up instead of adding new features. That included cleaning logs, fixing a few timing issues in the frame handler, and making sure the memory store stays consistent under continuous input. The system now holds up under longer runs without breaking state or losing tracked objects.
The query layer is also in a usable state. You can ask questions like where an object was last seen and get a reliable answer based on stored history, not just the latest frame. That part took a bit of tuning to make responses consistent.
Right now I’m not planning any more big changes. The project is in final testing mode. I’m running longer sessions across different rooms to check stability, accuracy, and performance under real use.
Next step is just validation and small fixes if anything shows up during testing.
Feels good to see it reach this stage.
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