stardance has been extended another month! the new deadline is october 31 :)

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Ling

@Ling

Joined July 22nd, 2026

  • 50Devlogs
  • 4Projects
  • 4Ships
  • 38Votes
Fallout New vegas and nujabes glazer
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11h 44m 30s logged

Dev Log 1.8

  • Working Hud for the objectives
    Made by Creating global bool variables to mark if the objective is done
  • Functional Terminal password puzle
    I used If states and == to Know if the player writed the wrong or the right password
  • Also I added a system
    to make each objective that goes to the ui go to right tab
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14h 29m 47s logged

Dev Log 1.7

  • Button to exit the menu

  • Finished move and intereact system

    I made the mechanic using nav agent and area 3d
  • Stored Position when you change scenes

    I used Global Variant to make this system which saves the Player global position when you go to the menu and loads when you go bak to the game
        extends Node
        var player: CharacterBody3D
        var player_global: Vector3
        var good_pos : bool
        func _ready() -> void:
        good_pos = false 
    
    
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8h 42m 2s logged

New version on godot

-Script for the moviment
-Custom Made 3d Model (Made by me)
-Third Person Camera
-Version Text
-A Prototipe Menu
Ps: If you want to see the developement of the 3d model go to my other Project Modeling Assetsd for City of the Forgotten (My Project)

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2h 26m 2s logged

I realy tried to make the web version work propely but i couldn’t make all the features in the game work in the web version i am realy sorry (next version will be on godot raylib is to messy)

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