stardance has been extended another month! the new deadline is october 31 :)

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14h 29m 47s logged

Dev Log 1.7

  • Button to exit the menu

  • Finished move and intereact system

    I made the mechanic using nav agent and area 3d
  • Stored Position when you change scenes

    I used Global Variant to make this system which saves the Player global position when you go to the menu and loads when you go bak to the game
        extends Node
        var player: CharacterBody3D
        var player_global: Vector3
        var good_pos : bool
        func _ready() -> void:
        good_pos = false 
    
    
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