Dev Log 1.7
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Button to exit the menu
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Finished move and intereact system
I made the mechanic using nav agent and area 3d -
Stored Position when you change scenes
I used Global Variant to make this system which saves the Player global position when you go to the menu and loads when you go bak to the gameextends Node var player: CharacterBody3D var player_global: Vector3 var good_pos : bool func _ready() -> void: good_pos = false
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