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Sprite Stacker

  • 2 Devlogs
  • 2 Total hours

A plugin for godot which help the devs use sprite stacking within your games

Ship #1 Changes requested

I made a simple godot plugin, it wasn't too difficult, but I did learn from it.
This plugin should make it easier to work with sprite stacking which is a technique which allows for 3D environments in 2D games, I think its an underused style, with this plugin I was hoping to show people this style.
This is still a very limited plugin, and I might come back to update it.
currently it allows for a basic object which can be rotated along the Y-axis, it doesn't allow for animations, and may start lagging after a while, This project was mostly a proof of concept, but I'm still want to see what people can create with it.

  • 2 devlogs
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1h 28m 13s logged

I added an icon to the node, and tried to use the rendering server, it didn’t work it was much worse performance, but the sprite version still works

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38m 34s logged

Currently working on a new plugin for godot, here’s a result of what you can currently do with it

this plugin will allow the developer to easily use sprite stacking in their projects

Currently its very basic, it allows for rotation, but only in the Y axis, it’s also not optimized well and may start lagging for larger projects

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