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Godot Shaders

  • 4 Devlogs
  • 5 Total hours

I am going to learn Godot shaders. (Sorry for the poor build quality; this was more for me to learn how to make a shader than a final product.)

Ship #1

I made a liquid generator with several sliders to customize it. This was my first time ever working with shaders and I learned a LOT. I plan on using shaders in some of my upcoming games and continue growing my skills.

  • 4 devlogs
  • 5h
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2h 35m 18s logged

Using what I learned about shaders, I made a liquid editor with color and wave settings.

Using what I learned about shaders, I made a liquid editor with color and wave settings.

Replying to @ahclip89

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1h 28m 5s logged

I experimented with several effects to make a warpy glass thing and outlines. I also learned how to control shaders with a script and made a color selector.

I experimented with several effects to make a warpy glass thing and outlines. I also learned how to control shaders with a script and made a color selector.

Replying to @ahclip89

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54m 3s logged

I followed an intro to Godot shaders video and made a simple water shader.

I followed an intro to Godot shaders video and made a simple water shader.

Replying to @ahclip89

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