Created the firmware and README
I finished making the firmware for my keyboard as well as creating a render and submitting the GitHub repo with a README.
I finished making the firmware for my keyboard as well as creating a render and submitting the GitHub repo with a README.
The case will have slots for all the buttons and lights, as well as a hole to see the mural and a vent-looking thing to peek at the diodes.
I plan to use the LED array as an audio visualizer or volume percentage. The OLED will likely display the CPU’s temperature.
Using what I learned about shaders, I made a liquid editor with color and wave settings.
I experimented with several effects to make a warpy glass thing and outlines. I also learned how to control shaders with a script and made a color selector.
I followed an intro to Godot shaders video and made a simple water shader.
I’m learning Godot shaders.