You are browsing as a guest. Sign up (or log in) to start making projects!

Ship #1 Pending review

I made a top-down ball physics puzzle game in which you have to redirect a bunch of balls coming from the top to a “win zone” using only the pieces provided. Try it out on my itch.io. I didn’t have time to make that many levels, so there are only two right now.

  • 5 devlogs
  • 23h
Try project → See source code →
Open comments for this post

56m 50s logged

I added some menus to almost finish the game. I now just need to make levels (52 minutes left in Stardance).

0
0
2
Open comments for this post

5h 56m 38s logged

I added basic game functionality. This includes a side menu and the ability to place obstacles and run trials.

0
0
4
Open comments for this post

4h 28m 10s logged

I added texture support to the polygons so that the graphics don’t get boring. I also improved the physics with better polygons and taking mass into account.

0
0
15
Open comments for this post

10h 4m 7s logged

I added a basic Verlet integration physics engine with 2d balls and polygons. You can drag the balls and points on the polygons around. The physics runs on a fixed timestep, but I added interpolation so the rendering is still smooth.

0
0
5

Delete project?

Are you sure you want to permanently delete this project? This action cannot be undone.

All devlogs, followers, and associated data will be removed.

Followers

Loading…