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space-escape (OMEGA-7)

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  • 2 Total hours

OMEGA-7 is an escape room built inside Figma- a design tool turned into a playable game. You wake up alone aboard a dying space station. Search for a keycard, decode the airlock PIN, and rewire the escape pod before your oxygen runs out.

Explore the station through a clickable prototype built from 41 frames and over 170 links, with 3D-rendered rooms, puzzle interactions, and hint screens. A companion browser version adds real-time 3D, sound, and a seven-minute oxygen countdown.

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1h 31m 45s logged

I built OMEGA-7, a space escape room that turns Figma into a playable game. Players explore a dying station and solve puzzles before their oxygen runs out. The escape sequence involves finding a keycard, decoding an airlock PIN, and rewiring a pod. I added 3D-rendered rooms, clickable objects, camera push-ins, and hint screens. I tested the puzzle paths from start to finish to check the full escape sequence.
I also launched a browser version with real-time 3D, swinging doors, and sound effects.
It adds a seven-minute oxygen timer and a wire-dragging puzzle, linking back to the Figma prototype.

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