stardance has been extended another month! the new deadline is october 31 :)

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I built OMEGA-7, a space escape room that turns Figma into a playable game. Players explore a dying station and solve puzzles before their oxygen runs out. The escape sequence involves finding a keycard, decoding an airlock PIN, and rewiring a pod. I added 3D-rendered rooms, clickable objects, camera push-ins, and hint screens. I tested the puzzle paths from start to finish to check the full escape sequence.
I also launched a browser version with real-time 3D, swinging doors, and sound effects.
It adds a seven-minute oxygen timer and a wire-dragging puzzle, linking back to the Figma prototype.

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