stardance has been extended another month! the new deadline is october 31 :)

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Speedrun Game

  • 4 Devlogs
  • 5 Total hours

This is a game with focus on how fast you can beat it Hope you like it

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1h 21m 1s logged

I added a skin system where the player can wear one hat and one costume

Hats:
Silly hat(on the image)
Red hat(marios hat)
Crown

Costumes:
Dream(on the image below)
Batman
Mario
Lolipop(a lolipop)

I also added the final tileset, it is white so I can change its color in the game engine, I also added a tilt when the player moves

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1h 38m 16s logged

Added the main feature of the game, the upgrade system like in a roguelike, every time you finish a run you will get to choose one of three upgrades, I proggramed it so upgrades can never repeat and are radomly choosen, also I made so the player can select the upgrade with the keybord or mouse(it will help if I want to make the game work on controller)

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39m 4s logged

Added the finish line and the timer

The finish line is just a area2D and the timer well is just a timer node, next step is doing the silly mechanics of the game

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1h 19m 54s logged

First devlog

I built the basic of any plataform using the godot built-in character body 2D and added a tilemap for easier level desing

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