Dev Log #1: Basic Mechanics
I started learning how to use godot and wanted to make a platformer game where you can’t see some of the obstacles. I really want to make it multiplayer but I think I’m going to make a single player version first
Potential Features:
- Platformer with at least 3 levels
- Invisible spikes and platforms
- “Glasses” that help you see certain obstacles
(please ignore how all the art looks. I got it all off someone else’s work for free because I don’t wanna start with the art. I will fix the art some other time)
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