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The eternal scroll

  • 7 Devlogs
  • 12 Total hours

A text based adventure game using D&D 5e mechanics.

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3h 14m 58s logged

Dev log #7:

I made all my flask routes to connect to the game engine and guess what , Its actually all working ^^. I’m so happy this was my first time using flask ever. Unfortunately it took well over # hours because I had to sit and manually post everything with postman when testing </3. Up next I need to add error handling

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1h 1m 43s logged

Dev Log #6:

Hi guys. I’m making progress in my journey to learn flask , I have the basics down (routes, POST, GET, Error handling, etc) and I think I’m going to start implementing flask in my game engine or at least try to. So whatever examples I’ve been doing to learn flask I coded it into this flask test file bellow.

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1h 5m 41s logged

Dev Log #5:

hi guys. Unfortunately I haven’t been able to work on it a lot however I did start learning flask and playing around with it, my idea is to take my current game engine wrap it in flask and some how connect it to HTML CSS and JS for the dashboard basically I want people to experience the text based adventure game by using a nice put together website rather than a terminal, even if they just run it locally they can still use the website as the interface to play the text based adventure game. Wish me luck guys.

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1h 50m 57s logged

Dev Log #4:

I debugged the code and everything works ^^. I also worked on the readme. Up next I need to sort the dash board out and then I write the story and finish the project its going to take so so so long TwT.

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4h 0m 22s logged

Dev Log #3:

I worked on the main game engine today and finished the file structure sadly I cant get it to work I have no idea why it just isn’t working but ill debug tomorrow and hopefully get it fixed and this time I really want to try figuring out where I went wrong instead of asking Ai but I will have to use it if I don’t get it sorted myself. Wish me luck guys :)

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58m 10s logged

Dev log #2:

Hey guys. I’m really happy, I found a similar project here which I’m using as sort of a guide, at least now I wont be so clueless as how to make the dnd mechanics, however I’m changing a lot and doing things my style. So far I have the inventory file where all the items will be stored, I also made like a template system so all you need to do to add new items is copy a block of code and fill in its details. Btw I spent over an hour but its lagging TwT.

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17m 31s logged

Dev log #1:

Hello world!!
This project is my attempt at creating a Text based adventure game but using DnD mechanics and dice rolls. Im trying to combine 2 things I love , programming and DnD So far I started working on the dice.py file. I think this project is going to be challenging because I have to figure out how to adapt the game mechanics to python. Wish me luck :)

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