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Boba Cats!

  • 8 Devlogs
  • 39 Total hours

2D Adventure game about boba and cats. Coded by @Jewelia and @graceyd (me) with art by @kimeowsu! (Jewelia's version: https://stardance.hackclub.com/projects/1894)

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8h 3m 56s logged

I keep forgetting to post devlogs… :hornet-why:

  • We’ve been continuing to add more rooms, such as this long coral room. (Unfortunately, the tube coral sprites are a little broken right now and look like they are on the ceiling… :niko-uhh: ) Now there’s only 2 rooms left to add for world 1!! 🎉:blobcat_yippee: 🎉

  • We also worked on finishing up the sea bunny miniboss (still not working right now) and making cutscene animations like this one in the boba room ⬇️. They’re actually so silly and fun to make 😆 so you better watch the video :cat-gun: (if you want to)

As always, @kimeowsu made the art, and @Jewelia added plenty of new updates too! :cat-heart:

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7h 12m 33s logged

Fish minigame ! 🐟 :fish-magic_wand:

We created a minigame where you collect fish within a time limit to get coins! You have to be careful, though, because if you get too close, you can get hit by them. @Jewelia also started making a menu to show the controls and inventory. Additionally, we’re continuing to add new rooms and dialogue scenes! :cat-comfy: :tetowoah: :boba:

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6h 20m 50s logged

:blobcat_yippee: :mikudance: New Rooms !! :godot-cute: :wxs_emu_wonderhoy:

Sorry it’s been a while… @Jewelia, @kimeowsu, and I have been adding a lot of new rooms to the underwater section of the game, like this submarine workshop and this cave room! We also added screen transitions and a way to enter and exit buildings. Now, we are beginning to add in the dialogue! 

The first world of our game may be done very, very soon! (Maybe even soon enough for a free sticker? :niko: ) Until next time! :stardance_star: :stardance_star_purple:

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5h 6m 12s logged

WORDS !! 🗣️

@Jewelia and I started making the dialogue system! The only issue is that the font is blurry. I thought I fixed it… but no… 😔 Maybe it will work better with a more pixelated font. 🤔
Actually I think half of the time I spent was just importing sprites 😅 @kimeowsu has been doing a ton of pixel art! 🔥🔥🔥We also added a big jellyfish! kimeowsu says it’s based on the Sea Nettle :0
Anyway sorry the video is so chaotic 👻😆

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3h 34m 43s logged

New Room!! 📦📦📦✨

@kimeowsu brought us some lovely art for this box room! There’s a big jellyfish at the top that hurts you if you go near…
We also added a parallax effect, so the different layers of the background move at different speeds! (It’s most noticeable in the rocks at the top.)



Don’t ask what the bomb does…

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1h 31m 41s logged

Flashlight system!! ✨
We added darkness and a flashlight system, which will be used in certain rooms of the game!
(and the code for this worked first try?!? OK more like second try but still 🤯)
Right now the flashlight can follow where your mouse pointer is!
Also, @Jewelia did some magic and fixed the camera so it looks great now! 😄

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4h 8m 59s logged

WE HAVE ART!! 🥳
@kimeowsu helped make some amazing art for the game! Doesn’t it look great?
Aside from that, @Jewelia and I added a health and hitbox system. She also added walls and floors.
Now we need to adjust the camera because, well, the game isn’t fully on screen. 😅

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2h 54m 26s logged

I’m making an adventure game with an underwater area! 🌊🐟🦀🪸🐈🐳😄🆒😆👾‼️‼️Ok sorry for all the emojis 😔
Anyway I made a tube coral that pulls the player down when they swim above it! @Jewelia helped make it so that they turn on and off every two seconds using a timer! (Her hours are logged separately) It works now except for some reason the coral in the middle doesn’t want to cooperate!! It turns on at a different time then the others for some reason and doesn’t pull the player when it’s supposed to! IDK why this is happening they should all be the same
Once we figure out how to fix that, the next step is to make it so that if you get pulled too close to the bottom, you take damage. and at some point add the art graphics!

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