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4h 18m 27s logged

Updated UI and Game Implementation

Welcome back to another development update! Here’s what I’ve been working on recently.


UI Improvements

I updated the UI by using CustomTkinter instead of normal Tkinter. This made it really easy to add outlines and rounded corners, and I think the overall look is a lot better now.

The only weird issue I’ve run into is that things don’t seem to be the size they say they are. For example, a button that’s supposed to be 100×100 ends up looking rectangular instead, so who knows what’s going on there.


Shining Pearl Support

I also put together the UI for Shining Pearl. It includes all of the version-exclusive Legendary Pokémon and the other important encounters.

There isn’t any implementation behind it yet, but the groundwork is there, and I’ll be hooking everything up as development continues.


Pokémon Progress

I’ve also made some more progress on my Sword copy, so I have a few more Pokémon to add.

Current plan:

  • Add Regice and Regieleki to finish the Regis.
  • Move on to the Swords of Justice.
  • Finally, tackle the Fossil Pokémon.

The fossils will probably be the trickiest to integrate since they don’t fit very well into my current system, but I’ll figure something out when I get there.


That’s It for This Devlog

That’s all for this update! Stay tuned for more cool things coming!

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