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CrashOS

  • 2 Devlogs
  • 6 Total hours

A game that ragebaits you.

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3h 43m 12s logged

Devlog #2

The core survival mechanics are officially up and running! I’ve spent this update squashing the main game-breaking bugs to get the gameplay loop working. The Antivirus timer is finally ticking, the drag-and-drop Void physics are no longer throwing console errors, and the audio engine is properly hooked up without crashing. Right now, the core loop is fully functional, but the immediate next step is to fix minor errors like this.

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Original post
@Ris2043

Devlog #2

The core survival mechanics are officially up and running! I’ve spent this update squashing the main game-breaking bugs to get the gameplay loop working. The Antivirus timer is finally ticking, the drag-and-drop Void physics are no longer throwing console errors, and the audio engine is properly hooked up without crashing. Right now, the core loop is fully functional, but the immediate next step is to fix minor errors like this.

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1h 50m 49s logged

Devlog #1:

The core tutorial screen is officially up and running! I’ve finished the main flow to get new users up to speed. Right now, it’s fully functional, but the immediate next step is giving it a massive visual upgrade. And finish the usability of it.

0
Original post
@Ris2043

Devlog #1:

The core tutorial screen is officially up and running! I’ve finished the main flow to get new users up to speed. Right now, it’s fully functional, but the immediate next step is giving it a massive visual upgrade. And finish the usability of it.

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