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Devlog #2
The core survival mechanics are officially up and running! I’ve spent this update squashing the main game-breaking bugs to get the gameplay loop working. The Antivirus timer is finally ticking, the drag-and-drop Void physics are no longer throwing console errors, and the audio engine is properly hooked up without crashing. Right now, the core loop is fully functional, but the immediate next step is to fix minor errors like this.
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Devlog #1:
The core tutorial screen is officially up and running! I’ve finished the main flow to get new users up to speed. Right now, it’s fully functional, but the immediate next step is giving it a massive visual upgrade. And finish the usability of it.
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Fix all errors with the planetspeed, they are normal now, and as you progress, it gets faster
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Added Key elements to the project, planet speed gets faster as you progress, and meteor amount increases as you progress too!!!
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I’ve finished the whole game itself, need to fix some bugs like the planet speed.