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my own 3d-prints

Hardware
  • 4 Devlogs
  • 5 Total hours

I am learning to model 3d-models and also making them 3d-printable afterwards!

Ship #1 Pending review

Finished learning the basics of 3D-Modelling in both Blender and picoCAD2 by creating both a sheep and a fence in both of them. I am really proud of how the models turned out and have learned much along the way.

But this wasn’t without its issues - starting the project I lost like one and a half hour of tracking due to me closing the tracking window - oops. Also my 3D-Printer just pretty much gave up printing nicely and I have no Idea how to fix it, it seems to be Z-Wobble but nothing I did seemed to change anything, its really frustrating. I hope that I can fix that soon.

The 3D-Print turned out pretty horrific because of that, and I still haven’t managed to fix that in hours. Also it isn’t like a perfect solution but I painted the different colored parts with a sharpie. The 3D-Models are fine tho and should print perfectly fine on other 3D-Printers, it’s just this Z-wobble issue I am having that makes them look all botched and such.

Thanks for reading!

  • an amateur trying to get better
  • 4 devlogs
  • 5h build
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58m 1s logged

Fixed some parts of the picoCAD2 Sheep model (forgot the tail) and also
made a picoCAD2 Fence model, organized the directory of my github page.
And created a release of it so people can download it. Also got to
printing all of the models, but sadly after hours of trying still
couldn’t fix the Z-Wobble issues my printer is having so the models came
out looking a bit rough. Shouldn’t be an issue for anyone else printing
tho.

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1h 19m 1s logged

Hello again!:wavey:

First of all: 3D-Printed the Fence and the blender sheep, although the fence wasn’t very strong and broke in the back (it’s actually perfect like that for my display tho haha) - also idk why the layerline settings got messed up because the print of the sheep turned out really ugly, gonna have to reprint that and also print the picoCAD2 sheep.

Second: Actually also made the picoCAD2 sheep, turned out cutie, and didn’t take that long but sadly picoCAD2 can’t export .stl, but my slicer also supports .obj so that’s fine.

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1h 41m 1s logged

Yippie, finished the sheep in Blender, made renders and a scenery next to it - also already exported the Sheep and Fence to .stl, I know the models aren’t very optimized for 3d-printing, but this is just to try and get to know blender a bit more and also have a print of this cutie patootie :wavey: Well other than that, I will also try to recreate the same model using picoCAD and compare the two, both how long they took me and how the model is in comparison. See ya :yay:

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53m 3s logged

So, I ran into some issues starting this project. I wanted to learn how to use blender a bit and followed a tutorial, due to an error the timelapse didn’t capture using Lookout, so like 1,5h didn’t track. But it’s not that big of a deal, after getting to know blender I started my model I will try to 3d-print, I hope that its not too complex with the stuff around it, but yeah thats it pretty much for now.

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