Seal OS
- 9 Devlogs
- 62 Total hours
This is my very own OS that can be run in the web!
This is my very own OS that can be run in the web!
I have finished my Seal-Tok, I wanted to keep it simple, I do not really want to add likes and comments and stuff as I do not want to overcomplicate myself as much as I did with Seal Clicker lol, but I may add a ¨Share¨ feature which would just take you to the source of the authors video. I am also planning on doing some videos myself for seal-tok, I am already working on some, but it is going to take a while D:
I have finally finished my Seal Clicker in terms of systems and having all the upgrades, now I only have to draw the last couple of upgrades (7 more).
In terms of what I have to do before publishing the mission is to fix a couple of audio bugs, for some reason windows if left inactive for a while (changing to other tabs of browser), probably because of the deltaTime I have in there? I need to take a look. And soon SealOS will be available for all!! hehe
I’m no artist but I’ve been working on the art for the game, maybe it’s not the prettiest but ehh, it’s pretty good for me.
I’ve been working on implementing audio, on adding some juice to the interactions, which I’m still planning to do a lot more of those, but time will tell.
I’ve added the basic first upgrades for all the Seals which is really cool yeaa..
I’m super happy with how I got to optimize the upgrade and seal system as now you only need 3 lines of code to inject HOPE into the html give it their unique id and change icons and text around with ease, I love using classes, seriously can’t even begin to say how happy I am with JavaScript literally being C# but a bit worse ( sorry JS enjoyers :[ ).
So now, it should be very easy to add new stuff which I’m thrilled to do, not thrilled about the art part though haha.
Probably less than 10 more hours and I should be done with this damned app, and I have already noted down some ideas for which apps I could do next, but I don’t want to spoil, so you’ll have to wait, or if you find the Source Code, maybe you can go search for it, like a treasure hunt, or easter egg?
if you actually find the easter egg, what do you think of my suggestion? it’s amazing right? right? idk
(also I just got annoyed with my keyboard putting this: ` instead of ’, so I just copied it and pasted it, would be fun to have a onekey for that haha)
ok bye, thanks for reading
Hellooo!!
Well, I´ve been working a lot on the Seal Clicker app, it´s taking a whole lot more than I had initially thought, but oh well.
All upgrades are working correctly, made a lot of UI improvements, more like the layout specifically, I still need to work on how it overall looks.
I´ve been squashing down bugs, and I´ve implemented tooltips! For now only applicable on the upgrades, but I want to see if I can make it modular.
My next task is learning how to spawn HTML into a page, because I want there to be a visual way to know how many Seals you´ve bought that help you obtain food (that´s the middle row for ya, I still need to draw some backgrounds lol).
Also, I´m actually enjoying a lot learning this as first of all, now I can make websites hehe, but also I got a new language in my ¨can-do¨ list I guess, JavaScript is literally C# but with Dynamic Typing so it´s been quite easy to learn. (i hate dynamic typing though).
alright, adios, see ya on the next devlog :]
I´m about to hit the 10 hour time limit per devlog, so I´m posting this :]
As of currently, I´m just trying to make the project more organized, I´ve been making folders to store CSS´s as I´ve been splitting the main one, similarly of how I did with my Java Script files.
And I´ve got the basics down of the Seal Clicker, I´m going to be taking a lot of inspiration from Cookie Clicker, so I´m seeing how to land those vibes.
I´ve also made it so windows can´t leave your viewport and can´t go on top of the Navbar.
I would share a video, but the project still looks exactly the same and feels about the same, the Seal Clicker window has the basic click and upgrade functionality, but it´s just the elements rn and it looks kinda ugly.
But I´ll keep y´all updated!! :]
Thanks to Jenin over on Summer Camp, I´ve been able to grasp the concepts of HTML and CSS better, and I got over some hard bugs I couldn´t squash.
Well, I´ve done a lot on this update, I followed a tutorial on how to make a sea, on top of that I added a fish that swims through the sea, and soon will be draggable and will be feedable to a seal!
I´ve thought of what I will do app-wise, but I won´t spoil ya!
I added some relaxing beach/sea sounds, I changed the background to actually match the water i placed, so not it´s sand!
I added a little bar in the taskbar app icons to know wether it is the app that is selected, or if it´s minimized/not selected, I´ll probably need to have a different color for those two states, but for now, I think it´s pretty good, on the future I want to make apps pinnable on the taskbar and they will show up without the bar below!
Visually I think it´s looking great, now I only gotta start developing the actuall apps lol. Wish me luck :]
I have improved my audio system for dragging objects, so it only plays when you´re moving the window and not just by touching it, and finished adding the lerp implementation to the windows, I still gotta fix some bugs though, like the buttons from the windows making sound when hovered WHEN moving the windows too fast, I´m thinking I´ll disable their interactions when the window is grabbed.
I also made a very important change, to avoid creating duplicate script and to make my lerp actually work, I made the whole drag script into a class!
This way, each window manages itself and can store it’s last position for the lerp purpose, and I’m very proud of how it ended up looking and how it sounds, would’ve loved to be able to fix the bug where looping has a small pause between each loop, but maybe I’ll make the audio longer so it’s not AS noticeable, or it doesn’t happen as often!
With these changes, making new windows should be easy peasy :D
Working on the taskbar, and added some audio to keep it from being so silent, I was getting tired from it!
To-do:
-Work on Wii-type opening app menu.
-Finish adding sounds everywhere
-Add more desktop apps
-Finish taskbar behaviour
Finally finished the basic part of the windows, still needs to be polished, but hey they behaviour’s there!
I finally finished the drag and drop feature, took me a while as I was trying to have different cursors while outside, while hovering and while clicking, which took longer than I thought, but I did it!
Next task: Make an app inside of the OS