stardance has been extended another month! the new deadline is october 31 :)

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3h 35m 59s logged

Helloooooooo, I again fell into the rabbit hole of OPTIMIZATION :agasp:

As I am on my mission to make everything really approachable for coders that may want to inspect the code and fork it, and make their own silly changes, it is easier than ever.

So I made some new sliders that affect multiple things, which I used to replace the audio categories! (sfx and ui for example), audios that fit into the same category and have one slider that affects all of them.

Thanks to the new slider system I have, it was very easy to implement a new feature, sizing and rotation for objects! Though not all objects are rotatable, but at least they all are scalable :]! :rotatingparrot:

So now you can have annoying cockroach seals that zoom all over the screen, or have big sealies that move as slow as a turtle. :zoomies-fear:

OH, I almost forgot. You can also use the arrow keys to rotate and scale the stuff without having to grab the slider and move it around, though I could not find a way to make it so you can press more than 2 keys at the same time, I will be putting some time to research that, but for now, nope :[

Alrighty, that is it for this cool devlog :cool-pony: , see ya :heart-seal:

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