You are browsing as a guest. Sign up (or log in) to start making projects!

marygoat

@marygoat

Joined July 20th, 2026

  • 16Devlogs
  • 5Projects
  • 3Ships
  • 0Votes
tuff
Open comments for this post

2h 38m 57s logged

window opens!

this took way longer than i want to admit lol, i asked claude to help me debug because i had structured my code a bit weirdly. after a LOT of trial and error, the little app button on the bottom opens up the welcome app! i have learned about data-targets through the debugging progress, which is kinda like a different type of id? im still not 100% how it works, but im getting there!

0
0
8
Open comments for this post

2h 32m 30s logged

rhythm game!

wanted to try to make a rhythm game, since i like those a lot lol. i followed a guide that got me this working rhythm game with drawn lines through code, but ill probably change that later and customize it more
i think its a nice start, but im not sure when ill keep working on this since i wanna work on the webos mission, but i do want to come back sometime!

3
0
8
Open comments for this post

1h 37m 27s logged

draggable window!

made it so you can drag the window
also tried stylizing it a bit more, which took longer than expected lol since my css wasn’t behaving, sometimes the handle overflowed or didn’t take enough space, but i figured it out :)
im pretty content on how this is looking so far, excited to see where this goes!

0
0
8
Open comments for this post

37m 26s logged

stylizing web os!

gave it a background and also made a window!

it was hard to decide on what theme it should be, but i decided to make it a bluish purplish vibe since those are my top two fav colors, and i think they look nice together.

i was confused about flex, but the froggy flex game listed on the guide helped me a lot! im getting the hang of it now :)

2
0
38
Open comments for this post

21m 24s logged

starting a web os!

decided to pick up on the web os mission… seems pretty fun!
i was following the guide, but disliked how they put all of the style things into one div line, so i just made a style.css file so it could be a bit more organized.
so far, it’s going pretty smoothly!

0
0
10
Ship Pending review

Tempo Surge

A game inspired off of WarioWare, where you must complete many minigames to win!

Controls:
WASD / Arrow keys to move
Space to jump
Mouse click to interact with things
Features
3 fast minigames! Such as:

Platformer - Grab the guitar picks as fast as possible
Clicker - Collect all the music notes in time
Click-Smasher - Tune your sound before time ends
Made in Godot and was made for the Stardance Hackclub program, with the project: Make a WarioWare game.

All art assets used in game were made by me.

I will probably add more things in the game, as well as redesign some things that I didn’t really like but didn’t want to spend more time drawing.

Hope you have fun playing Tempo Surge!

Try project → See source code →
Open comments for this post

19m 40s logged

itch.io page up!

the game is functional, so i have decided to export it to itch.io. exporting it was a bit tricky since i didn’t have web downloaded, but i was able to export it into the itch.io page and now it’s runnable! i think i’m going to ship it now, and keep working on it even after i have shipped. making all the assets and programming the minigames to work has been fun!

0
0
4
Open comments for this post

1h 38m 33s logged

third minigame done!

i have finished up my third minigame, where you have to press up or down depending if you’re sharp or flat (music tuning terms).

i have also made a losing screen and winning screen.

it was tricky figuring out what type of minigame i should make, but then i remembered that to play instruments, you gotta tune to sound good! i used the second minigame clicker script to help guide me on how to make this third minigame, with some googling.

i think this project has gone way better than i expected, and im excited for when i ship it!

0
0
4
Open comments for this post

31m 17s logged

clicker minigame!

finished up the clicker minigame scene, going onto the win / lose screens now.

i was able to put in the scripts so that once clicked, the music note will disappear and will count towards if the player won the minigame or not. it was a bit funky trying to put in the script and connecting the signals properly, but i managed to do it!

i like how the game is going so far, i have learned a lot about godot :)

0
0
3
Ship

slack bot!

i made a slack bot that runs in the hack club slack, with three functional commands. this was a fun project to work on since i have learned a lot more about using terminals and how running commands in them work, and how to keep things running without the code being up!

it was challenging to navigate between different terminals and how to use each command properly, but with a bit of searching i got through it! im proud of all the knowledge i learned about how systems work.

to use it, go to the hack club slack and in a bot channel, either #bot-spam or #tuffyo-bot, use the /tuffyo-help to get some commands that work for this bot.

Try project → See source code →
Open comments for this post

29m 36s logged

slack bot runs!

figured out how to use nest and the terminal, got the bot to run without my code being up!

it was difficult learning how to use the terminal, since sometimes id use commands that only worked in the Linux terminal, and since i use a windows, that concept was a bit weird to get around at first. once i knew how to connect to my ssh and everything, i was able to type in the files my bot needed to run on its own!

0
0
5
Open comments for this post

36m 30s logged

started the slack bot project!

i added the code in from the guide that allows the bot to reply when someone uses a command, but currently you can use it only if im running the code for it.

i like that ive learned how to run some commands inside the terminal, since i had rarely done that before.

it was a bit confusing installing the necessary things required for it like node and nest, but i figured it out, and my nest application was approved, so i will work on getting this slack bot running 24/7!

0
0
4
Open comments for this post

1h 12m 2s logged

finally added guitar picks :)

designed some funky guitar picks that are collectable once the guitar player collides with it. i also programmed an animation so they float.

i really like how the guitar picks contrast a lot, making them easy to see.

i struggled a lot with figuring out why my script couldn’t find the timer node, since i (thought i) had followed the guide exactly. my mistake was that i didn’t label the text (which had to be named timer so the script could find it), so “timer” never actually existed. i consulted claude a bit to help me debug this issue.

this helped me learn how to debug script problems and a good reminder to check what things are named

so far, this has been pretty fun! my godot DID randomly crash, which freaked me out so much, but nothing was lost! remember to ctrl + s!

0
0
3
Open comments for this post

1h 51m 26s logged

started on my first minigame!

it got some platforms, and the player is able to jump on each one of them.

it was hard placing each platform in a good height where the player could jump on it with ease, while also making an engaging parkour setup where it had some sort of challenge that was fun to play through.

i learned a lot about how different shapes for collisions worked, like how the oval collision that i chose for my player allows it to climb up the edges of each platform, which i thought was a nice feature!

2
0
82
Open comments for this post

28m 59s logged

started a warioware inspired game! so far, i have a format for a main menu done and the buttons lead to different scenes. the trickiest part was trying to set godot up with github, and also the tracking time plugin. i had to put the super wakatime addons inside the project folder manually to fix it. once i got that figured out and working, things have been simple. the guide has been a huge help on starting this!

0
0
5
Ship

i made a personal website for the stardance mission :) i have used html and css a lot years ago, but i have forgotten most of it, so it was challenging having to review how to use html and css. it led me to use a lot of time just going over the basics and getting stuck on the simple mistakes, like how and when to use div to group different elements together, or how to move the image onto the right side of the paragraph box, which i used claude to guide me in the right direction. i chose this project because i wanted to review html and css, and to also make a quick project before i go onto a project that interests me more.

im proud that i have successfully made a nice little website that has some information about me, and i like the simple blue aesthetic it has. i also like the images being next to the text, i think it adds a nice visual!

its a pretty simple website, mostly just words but there are different sections that you can go to: home, facts, and the credits page. overall this has been fun to get back into html and css a bit and i might go back to this website or completely start over and make a new one someday! :)

Try project → See source code →
Open comments for this post

1h 14m 29s logged

did some formatting, struggled a LOT with making the text look centered and neat, as well as trying to get the image onto the right side. i was able to fix it with flex-direction: reverse row, display: flex, and all of those flex box adjustments. i had to go onto a learning app (mimo) to remember all of the css flexbox stuff which helped a LOT

0
0
3
Open comments for this post

51m 17s logged

added two pages: facts and credits, and stylized the webpage a bit. i couldnt figure out how to add the image as the background, so i asked claude for help: my issue was that the image link was trying to find a path, but it didnt need to find a path since the image was already in the same folder.

0
0
3
Open comments for this post

21m 54s logged

making my own website huzzah! a lot of paragraphs on the website so far, trying to remember the html and css knowledge i used have years ago. nothin much so far but i am referencing old works (they were pretty basic but helpful) and it’s helping me get into a flow and kinda guide me on what i should do next, such as reminding me that you can add links

0
0
9

Followers

Loading…