@ishanmeher09 on Quick, Timer's UP!
I made a collection of fast paced minigames. And this is my second version. The first version had two minigames, a platformer game and a clicker game, but for my second version, I added two more, and they’re a bit more interesting.
I added a seesaw game, and it has blocks that randomly spawn at different locations on the plank, and the player has to select a weight and click at different spots to balance it out. Before there was a way to exploit how it works, and click below the plank so the plank would never hit the ground, but you can’t do that anymore. Basically the plank can’t touch the ground until the timer ends.
I then added a launcher game, and it has a target that moves back and forth, and the player needs to click and hold or hold spacebar to settle on a power for the shot, and use the mouse to aim the barrel. They need to hit the target before the timer ends.
Also, now the timer doesn’t start until the one word instructions on each game fade.
Those are the main differences, along with the pause menu, and yeah!
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- Make a WarioWare Game 2