stardance has been extended another month! the new deadline is october 31 :)

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7h 47m 38s logged

I finished my fourth minigame and final, a launcher minigame, where the player has to hold down click or space while aiming the cannon, in order to hit the target and win. 

I also completed third minigame too, the balancing one (I forgot to devlog it, oops). It’s a seesaw minigame, and basically weights fall and how have to balance the seesaw by selecting different weights and dropping them. It now has weight labels which it didnt have earlier, and weights automatically spawn now, when initially it just had two blocks that would cause a tilt.

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