or untitled or something else)
since the last time I wrote a Dev-Log I have added the following things:
The realy urgent thing that I need to do next is to add the actual main mechanic ( the backpack entering system) and I also need to add the Persistent saving system ( but I guess that can wait a bit longer :) )
Commit hash in case you want to go and check it out: 695b4e1
The release 0.0.2 will come out as soon as I can compile it successfully. For now you will just have to run it yourself with tic80
Devlog number 1 for the gameofnote (lack of a nother name of yet)
This is a retro tic80 game where you explore a proceduraly generated world as a small charactor where you can carry your base along with you in your inventory.
The things that are currently in the game are the very basics of a sandbox survival game.
git hub commit hash in case you want to check it out: de0ed54f89af40e9a4b94aa583c9eac82e04b034
Basic functionality in the firmware and the humble beginnings of the PCB as seen in the pictures.
There is an esp32c3-wrom module on there and the buttons are probably connected wrong but it is a start I guess.
The point of this watch is to be modular and hacker friendly… so, many modules that stack and attach to be easy to fix and flash custom firmware.