I made a car racing game that essentially was inspired by F1. The code based is done in python and then in order to deploy it onto the web I used something called pygbag. The entire point of the game is that you have to navigate through the course’s loops and turns in order to beat the computer car in a race. There are a variety of difficulty options for you to select, as well as a settings menu so that you can change your own speed and wall bounciness. I learned a lot about debugging during this process because as I was trying to deploy to to both local host and github pages there were many errors that prevented the game from loading in so I had to try to analyze all the console errors and correct them. I really love the game that I made and I feel like I’ve learned a lot from building this game. I hope you guys enjoy it as well!
- 5 devlogs
- 7h
- 6.37x multiplier
- 47 Stardust