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akshay369

@akshay369

Joined June 18th, 2026

  • 78Devlogs
  • 8Projects
  • 13Ships
  • 122Votes
Hello, my name is Akshay
Ship

READ THIS !!
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Guys I finally Completed the TROLLBOUND.

This ship included more levels, sound effects, persistent storage and many more.

Each level is unique and most of the levels cannot be completed in the first try and that’s makes this game an another experience. You think “I figured out the game”, the game says : “No you didn’t figured it out fully”. That makes this game unique. As said this game is inspired from the famous game Level Devil.

I spend hours to make each level , and to make each level unique, I have to research a lot, how to make things work like that. That mean I have put a lot of effort into this. So I expect nice ratings and reviews from you guys, please do not disappoint me because I spend 33 hours for this project , guys.

AI USAGE

I used AI only for learning things and how to make things work like when the player into ceiling, we need to reverse the gravity, For that things I seek help from AI(Concept only, all code is written by me). And of course for debugging when I am stuck with a bug.

Thankyou. Hope you like this project.

Try project → See source code →
Open comments for this post

2h 14m 15s logged

Guys,

Trollbound is completed. Level 12 is also done. Thanks to the peers who commented, liked and supported me in this project. Now I am gonna ship this .

Have a Nice day guys.

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Open comments for this post

2h 23m 39s logged

Level 10 competed, as said in the previous devlog, this is very hard because there is trap in each step, so take every step carefully otherwise you gonna die😂😂

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Open comments for this post

1h 52m 49s logged

Now completed Level 6.

Guys, honestly, planning each level is so hard because we have to add something new in each level and think from the user side. So what I am saying is if you have any types of traps in mind, please share it in the comments

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48m 58s logged

Now I added some improvements to the gameplay, now in the winscreen or death screen , you able to go to main menu.

The major feature now added is persistent gameplay that is now your gameplay progress will survive the restart.

Guys, I had a qn does a button that redirects to level selection menu is needed in the death/win screen. Or this main menu is enough . please share your thoughts about this in the comments.

That’s all for this devlog.

See you in the next one ^_^

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19m 44s logged

When testing the all levels. I find a weird thing. In level 5 there is actually two ways to win. One is easy and one is hard. Instead of fixing that, I am gonna say, guys it’s a director brilliance, lol 😂😂

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Open comments for this post

2h 11m 32s logged

Level 5 is done.

It takes me a lot of time to complete the level 5 compared to previous because it is more complex that other level, but the gameplay is simple actually once we figure it out😂😂. The gravity changing is the complex part. I am not explaining because it may affect your experience with game.

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1h 31m 11s logged

Level 4 is completed. I am pretty sure if you play level 4, then you are going to be mad💯😂 because it is that much tricky. I am damn sure you are going to curse me after playing the level 4😂.

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Open comments for this post

1h 12m 3s logged

Guys Now added settings in the main menu and added main menu music and level music. Here is the quick demo. In the demo video there is echo. Please forgive me for that

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Open comments for this post

1h 51m 15s logged

Level 3 is completed.

I am not gonna add demo because of spoiler. If you guys want solution to each level, I can add a solution folder in github.
So if you guys want that, please let me know in the comments.

Next thing I want to add is sound effects, that is really gonna make trollbound to next level and give better experience

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1h 58m 41s logged

Added add project feature, Now a user able to add their own project.

I do not think I can ship this because in the designing I used AI heavily for this project, so currently I did not decided to ship this. This project is only to enhance my Django + React skills. May be in the future(before 20th October). I will update the details guys. See you in the next devlog

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