Im building an top down style unity game that's story is like this: Its the year 3012, the world has united into one big nation and deployed robots whose only command is to protect humans, but they understood it wrong and decided to lock the humans up in prisons so no crime can be commited, and Gary (the protagonist) has to free all of the humans and disable the robots in an big server room located at the companys headquarters!
An little (almost)FULLY self made(3dmodels,story,scripts,some soundtracks) game project (is kinda scary) in unity about an random dude who doesnt know where he is and wants to get out. but you never TRULY know if you are alone...
You can see nice pictures of space!
My own personal website with information about me!
Im building an randomizer system where you spin a wheel and it gives you an mission to complete.
Im building an shopping website where you cant actually buy anything but it is more like an simulator/video game. The site features unrealistic products that you can add to cart and "buy" All of the items have descriptions so the you know what you are (not)getting. The buttons on the top right dont do anything because they are only for decoration.
Im building an HTML hacking simulator where you can type stuff and it looks like you are hacking.
NOTE:we had putten so much time to this project (as you can see from the first devlog) but we hadnt captured it in an time lapse(im stupid i know) so the number of hours isnt right, it is more but im just saying that we built this from scrach (exept the laptop,wheel ect.) DYI arcade gaming machine that plays an self made game,has rgb,speakers and uses and old laptop running linux mint. It is controlled by an steering wheel because the game is an racing game.
An operating system running in the web focused on my dawg