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KibbTheFox

@KibbTheFox

Joined July 4th, 2026

  • 22Devlogs
  • 4Projects
  • 2Ships
  • 38Votes
christian furry femboy coder :3
also accidentally may have created an alt account to test something related to referrals- if there are any fraud referral reports, im NOT trying to fraud referrals. Pls throw out that referral
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41m 56s logged

Poly Sampler Devlog 1!!!

This project is a continuation of the project I shipped to Horizons, the K1 Monophonic Sampler.

This updated version will include optimized code, volume control, and polyphony :3

Additions:

  • I optimized code for the BG theme option, and removed the gray theme. Now purple is the default.
  • The images on the README were broken so I got rid of two and updated the others to make them work again!
  • Accidentally included a folder named ‘delete.’ I had never deleted it but never commited it since there were a few dependencies in there. I accidentally commited it so decided to finally get rid of all the uesless files.
  • There was an error about ‘uid://dcqu25b1nmdmr’ is missing so I had to open up the export settings file and delete that text from the code. Tho now on export it displays a weird error :gulp:
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Ship Pending review

Desktop Pet Ship!

Download here: Itch Github

Github Repo

I have an OC named Orion who is a cat so I thought it’d be fun to make a desktop pet of them for this ysws! Orion is 15 year old cat. She is very sweet, but is often stressed out by something. She likes thunder, winter, and tea, and thinks that white isn’t a color.

Working with moving the window was a huge challenge, due to the mouse’s relative position to the window and also the fact that the mouse position is x2 compared to the window (i think :cryign:) I didn’t really follow the guide so I had to figure most of this out myself. (I hope its a unique project because I didn’t follow the guide)

The art was made by me in procreate and pixlr. I did the outline on my ipad in procreate and colored it in pixlr later on into development. (I was unsure if I wanted to make them my fursona Kibb or Orion) I didn’t really track the time spent on art

Try project → See source code →
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47m 44s logged

Desktop Pet Devlog 5: Release!!!

  • Added fade out to pet counter
  • Made the README
  • Released the project

I forgot how tweening worked so I had to reference the code from another project I made :cryign: It was pretty easy with the reference tho. I also worked on exporting the project since I’m about done. README wasn’t too complicated to add, I just did what I’ve done before.

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29m 56s logged

Desktop Pet Devlog 4

  • Added petting/meowing w/ a counter
  • Added new art

I didn’t have much trouble implenting this. The main hurdle was just distinguishing when I was petting the cat and when I was grabbing it. I decided to game-ify it a little with the counter.

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58m 16s logged

Desktop Pet Devlog 3

  • Added dragging

This was way hard than expected. I spent a while figuring out the equation to make the window to go to the mouse cursor, since the mouse cursor’s position was relative to the window. Eventually I figured that out, but then I had to figure out the cursor type because that broke in the process too. I got it all fixed tho!

Hopefully I can start adding some better art next devlog.

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44m 51s logged

Desktop Pet Devlog 2

  • Added cursor changes/system
  • Removed movement

I got rid of the movement of the pet because I want to do some other system instead. I want to make it so you can click and drag them.
I coded a simple version of this with only the cursor changing but then the mouse would jitter on the edges of the area you could grab so I had to write a little more complicated code to fix this.
Next update I plan to add the grab and drag feature!

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48m 20s logged

Desktop Pet Devlog 1

  • Created base sprite
  • Adding following the cursor (tho it is broken)
    mouse position does not equal window position in measure or something so when my mouse gets to the edge of the screen, the window is still towards the middle.
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25m 16s logged

Slack Bot Devlog 2

I added a few more commands:

  • /kibb-aboutme (about my fursona)
  • /kibb-aboutcreator (about me)
  • /kibb-musicrec (the music I like)

There are a few things I would do with this bot if I knew how to but google isn’t helping :(
For some reason the pfp isn’t updating??

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45m 36s logged

Slack Bot Devlog 1

3 Commands so far:
/kibb-meow - meows
/kibb-help - help menu
/kibb-foxpic - generates fox pic
I had an unreasonable amount of trouble with github (accidentally created the same repo twice and broke it and I was creating and deleting repos trying to fix it for 20 minutes straight)

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Ship

The I2S is a music sequencer that ranges 8 octaves (C2-C9), has up to 32 steps, MIDI + keyboard input, full ASDR controls, custom sound uploading, and a dual mode. It is available on Mac + Windows.

I love making music and music gear so I thought it would be fun to code a music-related program! I’ve made one other similar music program known as the K1 Monophonic Sampler.

This project took a shorter amount of time than I expected. It makes sense though, as it isn’t my first coding project. I still struggled with motivation though, especially after losing my sticky streak. Also fitting in time to work on this and school at the same time was hard. I was still able to manage and now ship this!!!

  • 14 devlogs
  • 18h
  • 14.59x multiplier
  • 259 Stardust
Try project → See source code →
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2h 11m 39s logged

Sequencer Devlog 13: DUAL MODE!!!

You can now have two sequences running at once with up to 16 steps!!!
Was such a pain to code :aaaaa-disintegrates:
I need to add like one more thing and then TIME TO SHIP!!!

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1h 12m 49s logged

Sequencer Devlog 9!!!

Another beta release!!
Added full ADSR
Had a lot of the framework and math for ASDR done already from my other project, K1 Monophonic Sampler.
I also added a shorter pause before starting.
2 more additions to the software before it is complete!!! (Maybe 3)

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1h 17m 17s logged

Sequencer Devlog 8

  • Set up knob code
  • Fixed bug with keyboard pitch
  • Optimized code (specifically with displays)
  • Added MIDI keyboard display
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1h 41m 2s logged

Sequencer Devlog 7: Beta 3!!!!

Added:

  • Speed Modifier
  • Visual Octave control
  • Better Step count control
  • Removed paragraph

I’ve been on a roll with updates!!!!! I can’t wait until I finish this project! The features to add list dwindles each day >:3

Next ASDR or a cool dual mode is going to be added!! Stayed tuned.

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