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MegaSkins

  • 7 Devlogs
  • 18 Total hours

A big Minecraft skin database and probably the only one with an api

Open comments for this post

42m 56s logged

OpenGraph? What’s that open thingy?
It’s a pretty cool thingy!

MegaSkins supports OpenGraph now 🎉

What is OpenGraph?

  • OpenGraph is a protocol for websites that allows them to provide a title, description, thumbnail, etc. which should be shown in other apps such as Slack.

Why is it cool?

  • Almost every good app supports it and instead of a plain URL, you get a rich preview that looks much better and provides useful information at a glance.

Plans for the OpenGraph feature:

  • Minecraft skin previews are currently being rendered. This may take a little while, but once they’re ready, they’ll be integrated into the previews!

Feedback? I am open to suggestions in the comments <3

OpenGraph? What’s that open thingy?
It’s a pretty cool thingy!

MegaSkins supports OpenGraph now 🎉

What is OpenGraph?

  • OpenGraph is a protocol for websites that allows them to provide a title, description, thumbnail, etc. which should be shown in other apps such as Slack.

Why is it cool?

  • Almost every good app supports it and instead of a plain URL, you get a rich preview that looks much better and provides useful information at a glance.

Plans for the OpenGraph feature:

  • Minecraft skin previews are currently being rendered. This may take a little while, but once they’re ready, they’ll be integrated into the previews!

Feedback? I am open to suggestions in the comments <3

Replying to @onako

0
31
Open comments for this post

55m 35s logged

MegaSkins has a public search & description API now! No auth needed!

GET https://nuc.de.majic.rs/api/megaskins/skin/search?query=WORDS

  • output: String[] (limit:10 per request)
  • rate limit: 10 r/min

and
GET https://nuc.de.majic.rs/api/megaskins/skin/description?hash=SKIN_HASH

  • output: String, raw description
  • rate limit: 6 r/min

Requests return HTTP 429 after reaching the limit. [each type has its own limits depending on how demanding they are and how much of value a resource is (I don’t want people bombarding the server with hundreds of requests per seconds just to build a copy 😭)]

Deployed on https://nuc.de.majic.rs/megaskins

MegaSkins has a public search & description API now! No auth needed!

GET https://nuc.de.majic.rs/api/megaskins/skin/search?query=WORDS

  • output: String[] (limit:10 per request)
  • rate limit: 10 r/min

and
GET https://nuc.de.majic.rs/api/megaskins/skin/description?hash=SKIN_HASH

  • output: String, raw description
  • rate limit: 6 r/min

Requests return HTTP 429 after reaching the limit. [each type has its own limits depending on how demanding they are and how much of value a resource is (I don’t want people bombarding the server with hundreds of requests per seconds just to build a copy 😭)]

Deployed on https://nuc.de.majic.rs/megaskins

Replying to @onako

0
15
Open comments for this post

2h 27m 45s logged

Add a counter of current skins in the database 💯

Add a counter of current skins in the database 💯

Replying to @onako

0
6
Open comments for this post

1h 56m 7s logged

The website is mobile friendly now. What’s missing: search, site stats, safety API

The website is mobile friendly now. What’s missing: search, site stats, safety API

Replying to @onako

0
11
Open comments for this post

1h 51m 13s logged

Doing some (not) serious frontend stuff now. Now i remember why I hate frontend… Luckily my focus isn’t on frontend haha

Doing some (not) serious frontend stuff now. Now i remember why I hate frontend… Luckily my focus isn’t on frontend haha

Replying to @onako

0
3
Open comments for this post

2h 46m 52s logged

Hello, World! I think I have good progress! :D
Building a database of Minecraft skins that allows automated usage

Hello, World! I think I have good progress! :D
Building a database of Minecraft skins that allows automated usage

Replying to @onako

0
4

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