Fourteenth devlog of the game! This is the final devlog before release! I was also really motivated because i hosted a 4-player multiplayer playtest! It went about as expected - buggy mess, but it was still a lot of fun to play with my friends.
Here is a list of changes:
-Added player names
-Improved and Synced the Companion i showed in the first devlog
-Improved Starting Shop to the initial idea
-Improved wave spawning
-Improved Station generation
-Added a Gamma setting
-Changed Caboose model
-Difficulty now scales based on player count
-Other tiny fixes
Here are some screenshots from the 4-player multiplayer playthrough!
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