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6h 3m 51s logged

This is probably my longest work period between devlogs, I did also take
like a week break in between them to. Im also hoping i can ship the project after this

  • I worked on making the enemy movement smoother and work better, i
    decided to not use threading to run multiple loops since i didn’t like
    how it worked so i just did it semi turn based where the player moves
    and the enemies will then move, but its so quick the player can just
    hold down a button to move and it will move them multiple spaces
    seamlessly.
  • I also worked on polishing the UIs like the Inventory and Shop so that
    they look better, they now have color and look nice.
  • Something else i worked on was making a Info option too that tells you
    a little about the game
  • I worked on making the code look cleaner and I added a bunch of comments so that anyone looking at it (and me later when i forget what it does) would know how it works and what does what.
  • The Shop got chests added to it which can be opened with keys that you can also now collect in the dungeons.

Thats pretty much it I did, im probably forgetting a few things but oh well. Im planing on making my first ship soon so Im trying to get it working well enough for people to use it

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Comments 2

@Connor

your install instructions for windows didn’t work for me at all - I had to do
winget install Python.Python.3.14
py -m pip install colorama
py -m pip install readchar

@Reid

what windows device are you using?