platformer
- 2 Devlogs
- 3 Total hours
I fixed the animations where the animation was very slow, and also fixed the looping animations for one time animations.
Made the tilemap and started working on a basic level for the player
Fixed some bugs where the camera was not working properly and also the player would phase through the tiles so i added a collision to it
Imported assets
Made player animations
Created input mapping and fixed specific buttons for movement
Defined collision to the player and added physics
Fixed a bug where the player wouldn’t be affected by gravity