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Chocolate Chip Emulator in Java (chip-8)

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My first ever (chip-8) emulator (technically it’s an interpreter, but no one cares)

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1h 6m 59s logged

I’ve started on the project, and it’s been quite a lot to take in at once. I’m using various sources to actually find how to even make this whole interpreter (I’ll link them below), but that made me even more uncertain on how I’m going to finish this haha. I have used my existing Java knowledge to get a simple display working using Swing, and I’m able to record keypresses, so that’s definitely a good start. I’m now trying to understand how every single component should work in Pico8 but it’s quite hard to understand.

I’ve tried my best to “summarise” what every component does in the designated Java class but I still have absolutely no idea what I’m doing. I’m trying to only use actual human-made online sources and not just blatantly ask AI for help since that’s boring.

Next step is actually getting some kind of Chip behaviour working, let’s hope that’s gonna go well.

Sources that I used:

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