Parry Sixte
- 2 Devlogs
- 1 Total hours
A undyne fight like game, but instead of a shield it’s a sword!
A undyne fight like game, but instead of a shield it’s a sword!
added an arrow that moves towards the player in my game. Currently, it is just one node triggered on keypress, with no collision.
Planning on adding blocking it next
Created the base slashing mechanism and sprites! The sword on the left is my stamina bar.
I am a complete beginner to Godot and making this was challenging, especially understanding how progress bars worked and creating a tween.