stardance has been extended another month! the new deadline is october 31 :)

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MarioMare

  • 1 Devlogs
  • 4 Total hours

A game full of short minigames! (Make a WarioWare-Style Game Mission)

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3h 58m 24s logged

Made te home scene from texturerect, richtextlabel and vboxcontainer. Then i made the level scene with texturerect as the background, vboxcontainer to hold the lives, used texturerect to show lives, then i followed with richtextlabel to show the level and timer. Next i made the themed timer and my timer for the game and used richtextlabel and an animatedsprite2d . Next the player which i made using characterbody2d for node, sprite2d for the image of character and collisionshape2d for the ability to collide. Next the first minigame which i used node 2d for node, parallax2d to make my background look animated which i named scrollingbackground and texturerect for the background, next i used tilemap to place my tiles, next i imported the player to the scene, then i followed my making my collectables(coins ) which i made using an area2d, texturerect, animationplayer and collisionshape2d. then i made minigame 2 with texturebuttons and imported the parallax2d from minigame1.

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