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4h 40m 9s logged

DevLog #1

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

So far I have added quite a lot of stuff and am only now realizing that i should have made devlogs earlier. So this devlog gonna be a bit long.

The things I have added are :

  • a moveable character.
  • the rocket.
  • I finished the dynamic thrust system( controlling the thrust of the rocket using the scroll wheel ) .
  • On day 2 I started work on making the rocket tilt so it can move side to side. When doing this I ran into a problem due to the way I made the rocket fly. Basically I was increasing the “Y” value of the rocket to make it fly but that doesnt work with the way I want to tilt the rocket so I scraped that and used a method thats already built-into GMS2.
  • Then I made the rocket explode if it hit a surface too hard ( I wasted 30 mins on the explosion sprite ). Check out the sprite
  • I added so the rocket can actually shoot
  • I also added breakable rocks that you can shoot down.
  • Then I spent the next hour on making a teleport system so the rocket can move from one stage from to another. On my way to make this I broke the thrust system so I spent 30 mins trying to figure it out only for it to be the fault of a “-” sign instead of a “+” sign.

I plan on working on new sprites for the character later

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Comments 1

@txandy10

Wow uhhh please keep mocking devlogs and I really want to play this