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bawad2

@bawad2

Joined June 1st, 2026

  • 20Devlogs
  • 3Projects
  • 0Ships
  • 0Votes
Wanna be indie Gamedev
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42m logged

DEVLOG 14

After a long long time IM FINALLY BACK

Basically I had a exam for the whole month and now its finally over. That being said coming back after a long time, I realize that there are some things I really need to change about the game.

  1. First of all Im changing what this game is about
    This is no longer about some corporate ladder bs Im just gonna make a arcade simulator type thing.
  2. im gonna make the scope of the game smaller.
  3. I realize i dont have much time rn so i will try to work daily but in small amounts!

Also I finished some work today. Like finally fixing the HTML issue. Turns out instead of fixing it I just needed to not export to HTML. Also started work on a game over screen.

That all for today!! also check out the Game

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59m logged

Devlog #13

WE ARE SO BACK!!

I’m making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

for the past week I have been really busy with school and stuff so I could really work much or at all. So, I have’nt worked on the game for an entire week. But today I decided to change that. So cus Im coming back after a bit of time i decided to not do to much work. So all the things I did today was make a car sprite.

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1h 34m 6s logged

DevLog #12

It actually took me this long to make the player take a nap  .

I’m making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

I spent this whole time figuring out how to make the player animate when laying down and animate again when getting out of bed. It actually took me 3 different approach to finally find one that works, and even after that when I exported the game to itch for some reason it stops working. It works perfectly fine in the windows build though.

I plan on working on fixing this things that happen only on itch tmrw.

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1h 46m 12s logged

Devlog #11

You can now play the game yourself🎉!!

I’m making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

I did a bunch of stuff in the logged time and the most notable one of the bunch is that i finally made a itch page. i also worked on a few other stuff such as:

  • Made a animation of the player getting in bed (have’nt implemented it yet tho)

-Work on fixing the bugs that come with making a executable for you game.

-Also fix some ui related bugs

Please check out the game

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1h 15m 34s logged

DevLog #10

I spent a ton of time re writing the past devlogs to make them more voter friendly.

I’m making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

I basically went back and re-did all my devlogs and added the new markdown formatting stuff I learnt thanks to a hint from @tongyu.

You can see the before and after <–– Here

I also plan on working on my repo today but I have school in an hour now so I cant do that now :(

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1h 14m 20s logged

Devlog #9

I worked on a pause menu and bunch of other UI stuff.

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

Adding a pause menu is quite a easy task and should not have taken this long. But alas I ran into a bug that took me 30 mins to solve. And the worst part is that fact that it was because of a misplaced “!” symbol. I also re worked on some of the sprites to add some small tweaks.

Well the pause menu is still lackluster but I will expand upon it later. Also there is a bug still in the game that makes it so you cant close out of the menu.

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1h 10m 57s logged

DevLog #8

The game now has a Main Menu!!

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

This may not feel like much but with this I have laid all the groundwork needed for the rest of the UI. Now I can complete all the UI stuff in no time.

I also lwk need to touch up on the sprites

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3h 17m 24s logged

Devlog #7

Worked on a bunch of stuff in the logged time.

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

The most notable ones would be :

  • New Tileset to match the palette
  • A bunch of other remade sprites (the bed and the sofa)
  • Started Work on UI
  • Drew the Title sprite

and quite a bit more.

I have been busy with school lately so the devlog frequency has dropped D:

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1h 41m 17s logged

DevLog #6

Decided to select a style / palette for my game.

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

Took me a bit of time to find a concrete palette for my game. And after a while I found a good palette. Then I decide to re-remake the character. Also I decided to make the artstyle for the game low-res

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1h 34m 34s logged

Devlog #5

I Started work on some Juicy juicy lore.

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.(This may be subject to change)

I’m not gonna spoil any of the lore here but just know that I did work on it.
I also remade the main player sprite(This time lore accurate) and also worked on a few bugs

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1h 8m 22s logged

Devlog #4

The player can now board upon the rocket!

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

And now the two parts of the game are finally connected.
Now the player can walk out of his house , then go to the launch site and board on the rocket.
I did run into a bunch of problems when trying to implement this. At first I was trying to do all the work on the boarder object but then I realized it would be much easier if I just did that in the player instead. So it works now.

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1h 5m 25s logged

Made the final sprite for the rocket launch site!

Usually I get the artwork for my game done by teammates. But since I dont have any teammates this time I decided to start learning pixel art myself!

Since I’m just starting now even the simple things take me quite a long time. The entire time logged here was spent working on this one sprite ( This doesn’t include the time spent on the rocket btw)

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2h 40m 37s logged

DEVLOG #3

You can now TOUCH GRASS!

not really tho.

I added the inside of a house and outside portion to the game.
The character can now walk out of his house and then walk over to the rocket launch station and then fly the rocket I also made a few sprites for decoration inside of the house

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1h 12m 9s logged

Drew and implemented a tileset for the main house of the game

The tileset will be used to line the inside of the house so you can tell the wall apart from the void

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Reposted by @bawad2

2h 13m 52s logged

I am making a game where you can control a magnet which attracts a wrecking ball in space. There will be enemies and asteroids in the environment. You can destroy the asteroids to get certain ores, which you can use for upgrades later on. You have to try to survive as long as possible, and collect as many resources.

I am currently not sure which path I should go:

  1. Make it so each time you play, there will be an xp bar, which fills up as you defeat enemies. Once it fills up, you can choose an upgrade which will help you survive.

  2. There is no xp bar, but instead, after you die, you can use the ores collected to choose permanent upgrades.

I would really appreciate any suggestions or feedback.

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3h 5m 36s logged

DEVLOG #2

The rocket🚀 can now reach space🌌!

Im making a game where you work your way up the corporate ladder to finally fulfill your dream of piloting a space ship.

As you can probably tell I added space to my game. I also :

  • drew a bunch of janky looking stars🌠 and added them to the game.
  • I also added 2 types of clouds, Normal and storm clouds. The storm clouds🌩️ make your rocket blow up if you crash into it and normal clouds☁️ are only for cosmetic purposes.

I also fixed up a fix bugs👾 with the throttle system for the rocket.

btw you can click on the underlined words to see the sprites

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