Duckosaur
- 3 Devlogs
- 4 Total hours
My girlfriend asked me to make a t-rex game with a duck she’d drawn, so I’m doing it
My girlfriend asked me to make a t-rex game with a duck she’d drawn, so I’m doing it
Duckosaur devlog 3 - Ready to ship !
This time, I made the score system, the styling, the README, and the deployment !
Now the first version is ready to be shipped !
Duckosaur devlog 2 - Hellooooo
The duck is not a yellow square anymore !
I also added randomly spawning cactus (I’ll have to draw a cactus by myself). They move and if they touch the player, the game is over.
Have a nice day !
Duckosaur devlog 1 - My girlfriend asked me to make a t-rex game with a duck she’d drawn, so I’m doing it.
Hello !
I first tried to make it in Rust using Dioxus to publish it as a website, but after struggling for over 2 hours trying to remove the “jumping” class from the player after a certain amount of time, I decided to switch to javascript since this isn’t a serious project.
Should I link the hackatime records of the 2 projects together ? I don’t really know.
So I redid in js what I had done in Rust, and now the player can jump more than once !
She hasn’t sent me the drawing yet so for now the duck is a yellow square.
See you soon !