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Duckosaur

  • 3 Devlogs
  • 4 Total hours

My girlfriend asked me to make a t-rex game with a duck she’d drawn, so I’m doing it

Ship #1 Changes requested

My girlfriend asked me to make a t-rex game with a duck she and her roommates had drawn, so I did it.

This game features randomly spawning cactuses, score, and a beautiful duck.

I’ll probably make a leaderboard and maybe add flying mobs in a future version.

Hope you like it !

  • 3 devlogs
  • 4h
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1h 56m 30s logged

Duckosaur devlog 3 - Ready to ship !

This time, I made the score system, the styling, the README, and the deployment !

Now the first version is ready to be shipped !

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2h 2m 26s logged

Duckosaur devlog 2 - Hellooooo

The duck is not a yellow square anymore !

I also added randomly spawning cactus (I’ll have to draw a cactus by myself). They move and if they touch the player, the game is over.

Have a nice day !

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23m 42s logged

Duckosaur devlog 1 - My girlfriend asked me to make a t-rex game with a duck she’d drawn, so I’m doing it.

Hello !
I first tried to make it in Rust using Dioxus to publish it as a website, but after struggling for over 2 hours trying to remove the “jumping” class from the player after a certain amount of time, I decided to switch to javascript since this isn’t a serious project.
Should I link the hackatime records of the 2 projects together ? I don’t really know.

So I redid in js what I had done in Rust, and now the player can jump more than once !

She hasn’t sent me the drawing yet so for now the duck is a yellow square.

See you soon !

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