You are browsing as a guest. Sign up (or log in) to start making projects!

Open comments for this post

2h 27m 5s logged

Upgrade Rooms
Added upgrade rooms that spawn once in a while, stopping the destruction of the world until you leave them. I spent the bulk of the time deciding on how a button in the 3d space would detect when it was clicked, and finally settled on using a physics raycast.

QOL:
Added small dot in the middle of the screen denoting the cursor.

0
4

Comments 0

No comments yet. Be the first!