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Blobbe

  • 6 Devlogs
  • 3 Total hours

A platformer made with Pygame

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22m 36s logged

Added the second boulder and added masks onto the slime and boulders so that the game now knows when you hit a boulder!

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21m 8s logged

Added a boulder that spawns at different gaps in front of you that you can jump over it. It doesn’t have a hitbox yet, so you won’t be penalized for landing on it, but you can jump over it using the spacebar.

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30m 50s logged

It’s shaping up. I added the characters, changed the title and the icon at the top left,

I’ve set my eyes on controls next.

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18m 21s logged

Please format the following text to Markdown in your brain.

Blobbe, written B-L-O-B-B-E, is a platformer game that I’m making fully and entirely in Python, Pygame. I have no clue what Pygame is and how it works right now, but I’m gonna look into the docs, look at examples, and figure it out. I hope to build a very nice and cool platforming game to learn more about game development and Pygame itself.

Right now, I’ve built a color-changing rectangle that changes colors five times every second (so every 200 milliseconds). Here are screenshots of it. (I dont wanna open OBS)

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