Blobbe
- 6 Devlogs
- 3 Total hours
A platformer made with Pygame
A platformer made with Pygame
Added the second boulder and added masks onto the slime and boulders so that the game now knows when you hit a boulder!
Added a boulder that spawns at different gaps in front of you that you can jump over it. It doesn’t have a hitbox yet, so you won’t be penalized for landing on it, but you can jump over it using the spacebar.
Changed the player to the slime, added jumping with space.
It’s shaping up. I added the characters, changed the title and the icon at the top left,
I’ve set my eyes on controls next.
Added the Blobbe! It just moves forward and loops though. It cant be controlled, YET
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Blobbe, written B-L-O-B-B-E, is a platformer game that I’m making fully and entirely in Python, Pygame. I have no clue what Pygame is and how it works right now, but I’m gonna look into the docs, look at examples, and figure it out. I hope to build a very nice and cool platforming game to learn more about game development and Pygame itself.
Right now, I’ve built a color-changing rectangle that changes colors five times every second (so every 200 milliseconds). Here are screenshots of it. (I dont wanna open OBS)