stardance has been extended another month! the new deadline is october 31 :)

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Me-Ware

  • 7 Devlogs
  • 7 Total hours

Warioware but most of the sprites are irl images of me

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49m 2s logged

Dev-log 6: Made setting screen which can be accessed from title and can go back. Actual settings are… under construction. Also spent way too long making a simple bobbing animation for it. Also also added orange counter to orange clicker game. It now functions. Telegraphs still to be added.

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1h 47m 36s logged

Dev-log 5: Orange hitboxes now work in ORANGE_FACIL (the error was so silly… I had the func which detected collision as on_ready rather than process…). Additionally, I started a new minigame where the user has to click a teleporting orange a certain amount of times. I want to add a counter, functioning timer, and telegraphs to the clicker game.

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45m 26s logged

Dev-log 4: Added Oranges to the ORANGE FACILITY stage, but they aren’t collectible yet. Added animation to make the oranges bob up and down, and animated the title to add a little movement.

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43m 41s logged

Dev-log 3: Began work on the ORANGE FACILITY, which will either be an intro scene before the mini-games start, the boss stage, or just a slightly-longer-than normal mini-game. Likely the former. Movement works and so do the hit-boxes (on this stage (the only stage thus far)).

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1h 0m 1s logged

Dev-log 2: Made the minigame transition screen with a functioning timer and live-count. Sadly, the lives don’t rotate back and forth to the rhythm of currently-nonexistent-music, but one day…

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37m 25s logged

Dev-log 1: Made menu screen with a working QUIT button, and a start button which redirects to a currently-blank screen. Two me-sprites on either side will be slightly animated when I learn how to do so.

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