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PocketPanic

  • 18 Devlogs
  • 18 Total hours

A game with 5 short minigames!

Ship #2

I have made a game named PocketPanic! it has 5 minigames in it: Platformer, clicker, Dodge it!, Collect it!, and platformer but impossible version. all the games are very interesting and has a player which is a cute paper boy! help him pass all the levels without reducing lives to 0 by winning all 5 minigames. I had challenge making the balloons in the minigame 4 be collectable and fall properly, but I completed it and made 5 minigames in total. I am proud to be making it as it is my first game in Godot. This game is on itch.io so by clicking the try project button below, you will directed there and just click run game and you are all set to be a champion!

Try project → See source code →
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1h 16m 34s logged

Added my fifth minigame game!!!! This game is the dificult, no, imposible version of platformer game where you have to collect 4 hearts in 10 seconds but but but…….. there are cones which if you touched, you loose one lifeline. enjoy playing.

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2h 3m 29s logged

Finally completed game4 which is collect the balloons, first I was very frustrated as none of the code was working and balloons were not being able to be collected, then I remember that I had my game one which was a platformer game in which we have to collect hearts, so I duplicated that minigame and codes, changed heart to balloons, removed extra platforms, added text and counters, change some code to make balloons fall, and wrote code for counters, now it is finally working! you can see in the image, the small text and number which are counter, one is for counting the number of balloons caught and one is for counting the number of balloons remain, ahh I forgot to tell the target is 4 balloons to collect under 7 seconds. good luck!

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2h 2m 1s logged

I have added my 3rd game which is “DODGE IT!”. in this game many blocks will fall anywhere randomly and you have dodge it, if it touches you loose a heart.

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Shipwright walkthrough

Ship #1

I have made a game named PocketPanic. It is a game with 2 minigames, one is platformer game and second is clicker game. It has a winner and death scene, and a paper styled UI. The player has only 5 lives and a timer in each game. I faced many issues like code errors, and designing problems and many other as it was my first time I used Godot, but I got some help from the mission guide and some from other people in slack. I am really proud that I finally made my first game with self designed characters, assets and all.

Try project → See source code →
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43m 57s logged

made many changes in the code to fix the errorss, also connected all the screens properly but still some fixes are left. also made the level scene work

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53m 52s logged

finally fixed the error and now both the games are working properly but just have to fix the level scene, make the winner and death scene and make timer_screen and timer work and stop properly.

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1h 17m 38s logged

Completed with Game 1 and almost game 2, but till now I have a problem in game 2 that the background and other assets are not visible, and nothing is working even though I followed the guide of this mission.

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1h 1m 6s logged

I have fixed the text which wasn’t visible, the problem was the font-size and I was using another tool for changing the size which made it look in form of lines. also added a script for making timer, level and heart working

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38m 36s logged

I have now added a global script and a level scene but facing some problem in makiing the text visible as it is showing lines but not text. I would love to get so feedback for fixes or any other.

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43m 28s logged

Created a Menu/Title Screen in Godot for my game, it looks nice now, I faced some difficulties in understanding Godot as it was new to me, but I managed to do it.

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