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1h 23m 59s logged

SensiCraft Devlog

Today I worked on the Player Sensor and added three detection modes:

  • Normal: Outputs 15 when a player is detected, otherwise 0.
  • Analog: Outputs a signal depending on how close the player is to the sensor.
  • Count: Outputs a signal based on the number of nearby players, up to 15.

I also worked on the redstone output logic and started setting up automatic syncing between the GitHub README and the Modrinth project page.

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