SensiCraft Devlog
Today I worked on the Player Sensor and added three detection modes:
- Normal: Outputs 15 when a player is detected, otherwise 0.
- Analog: Outputs a signal depending on how close the player is to the sensor.
- Count: Outputs a signal based on the number of nearby players, up to 15.
I also worked on the redstone output logic and started setting up automatic syncing between the GitHub README and the Modrinth project page.
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