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Elemental Merge TD

  • 5 Devlogs
  • 10 Total hours

A tower defense game about elements

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1h 49m 18s logged

So hi guys been a bit after my last devlog haven’t been doing much work but i did finish the steam tower and started working on the game over screen. For today its just a UI element going to finish it tomorrow so see you all then.

So hi guys been a bit after my last devlog haven’t been doing much work but i did finish the steam tower and started working on the game over screen. For today its just a UI element going to finish it tomorrow so see you all then.

Replying to @Xenoe__

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4
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1h 38m 4s logged

So hi today has been not a verry productive day but I added a steam tower it just does not do any damage yet and i need a new look becouse this sprite is verry goofy.(If anyone want to do some for free or knows a good place to get some assets please leave a comment(I know about asset store and itch.io but cant find anithing on there))

So hi today has been not a verry productive day but I added a steam tower it just does not do any damage yet and i need a new look becouse this sprite is verry goofy.(If anyone want to do some for free or knows a good place to get some assets please leave a comment(I know about asset store and itch.io but cant find anithing on there))

Replying to @Xenoe__

0
6
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4h 23m 46s logged

added hp and coins to the UI, made enemies have health(and drop coins) and projectiles do damage to them, added a build particle effect and one for enemies dying, and changed up the UI font i use for hp, coins and time till next wave and made a message pop up when you reach 0 hp.

added hp and coins to the UI, made enemies have health(and drop coins) and projectiles do damage to them, added a build particle effect and one for enemies dying, and changed up the UI font i use for hp, coins and time till next wave and made a message pop up when you reach 0 hp.

Replying to @Xenoe__

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25
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42m 57s logged

today was spent figuring out what features i want and making the UI a bit better

today was spent figuring out what features i want and making the UI a bit better

Replying to @Xenoe__

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108
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1h 41m 15s logged

First dev log. Had this project a bit before stardance but got bugs lost motivation and trew it away so now i spent 1h 30min to setup the timers and fix the bugs.

The game itself is a tower defense for now i have 2 towers enemy ai and a way to buy the towers on campfires.

First dev log. Had this project a bit before stardance but got bugs lost motivation and trew it away so now i spent 1h 30min to setup the timers and fix the bugs.

The game itself is a tower defense for now i have 2 towers enemy ai and a way to buy the towers on campfires.

Replying to @Xenoe__

0
31

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